SCS Truck Simulators - Some Ideas

I've been playing these games for quite a time already, and lately i got my hands on German Truck Simulator. By far one of the best of the series in my opinion. Still, the game is just an improvement over the original Euro Truck Simulator, and has lots of things that can be improved.

I decided to make a series of posts about the ideas i had to make the game better. Hopping that they will be heard somewhere...

On this post, I'll diverge onto the customization of the trucks and cargoes in game, which in my opinion, compared to the late 18wos, is one of the most lacking features of it. The games gives you only the standard trucks, out of the showroom, with no possibility of visual customization of any sort other than changing its color. Back on 18wos, you could change the paint, add bumpers, lights, pick between 4 types of custom paintjobs.

Right now, this leaves a large precedent on the game, allowing several possibilities. The first one i though was the lack of a custom truck paintjob for every company on the game. You have custom trailers, with the company logos and colors, but the trucks doesn't sport their company colors and logo. If you look on their real life counterparts, its rare to see a freight company that doesn't have custom painted trucks, take a look at Eddie Storbart Group, all their trucks are painted in a color scheme that matches their trailers. The same could be done in game in my opinion. That would make it a lot more interesting.

This would also leave room as for when the player starts his own freight company, he would be able to decorate his trucks as well. If this was used along a texture editor along the lines of games likes Forza Motorsport, Need For Speed, it would also solve the problem of the modding community of needing to draw custom textures on external softwares like Adobe Photoshop for example.

If the game went online, hopping too much would be the possibility of sharing your custom jobs with another players. Or even, the game giving you an option to export an color scheme to allow you to share it with others if the future games doesn't support online play..

The second bit of this would be the extras, things like crash bumpers, extra lights, blow horns, etc. Things like these are just add-ons, and naturally are not hard to be codded and modeled.

More to come about this some other time :P

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