day time elapse test

Listening to: Sophie Ellis-Bextor - Get Over You

This is a simple exercise I've been doing for my 3d modeling class, its supposed to represent the day hours and how the sun and shadows are affected by the time elapse. Foremost, i rendered the sun on on the same position, just changing its angle to represent the day hours. I also changed the light emission during the elapse, to better represent the given hour on each scene.


day time : 09:00:00


day time: 12:00:00


day time: 16:00:00


day time: 17:00:00

It's not accurate, i will edit this within the right colors and angles as I further advance on my studies.

ISO Tank model 2

Listening to: Drist - Decontrol



Just a slightly different ISO tank model, this time for slightly dangerous chemicals. Unfortunately i couldn't find any good logo for chemical freight companies, so i had to use what i had at hand.

Slow moving...

Listening to: Matthew Sweet - Girlfriend

laziness? nah... things are going on, attention shifting, modelers block, you name it. The fact is that i didn't manage to make anything useful from the last days. A mixture of good and bad events (some of them REALLY GOOD), plus the release of Spore and Euro Truck Simulator UK version made work take a hike for a while...

Dunno when i'll be able to do something worth of being posted here... maybe next week...

The Fruit Basket

Listening to: Elastica - Line Up


The Fruit Basket
Originally uploaded by Ozymandias Zero

While the last week was moving slowly...

Miller ISO tank

Listening to: White Zombie - Super-Charger Heaven




This is the finished model of the ISO tank, a lot different from the original, that happens when you research things around too much :P. Anyway, i ought to make the rest as well

Spore DRM - pirating feels sweeter than it should be...

or as EA make it looks like. Gamers across the web are slamming down hard the DRM implemented on Spore. And honestly, to my opinion, they are doing it right. I'm for one that are seriously disappointed by the way EA is threating their costumers lately, and this DRM scheme was the nail on the coffin. 3 install? Seriously, my PC eat system installs for breakfest, so those would be gone in less time than you would expect.

The worse is having to deal with the techsupport after those 3 installs are gone. "Criminal until proven otherwise" so it seems... What is most outrageous is that the cracked game, without the DRM was avaiable for download over torrends a week prior it's release. So much for making piracy harder...

Anyway, EA lost a customer, cus i'm no longer buying games from a company who do not respect their costumers...

Beer Kegs Anyone?

Listening to: DJ Bazzelbean - Trance Mix 1



chemical iso tank for non dangerous products. Textured with the Miller beer livery...

...the inner drunk inside of me is feeling quite happy...

It's been a hard day's night, and I've been working like a dog...

Listening to: Sonic Animation - E-Ville

man... only if i had that Beetle's song now... anyway, took the day to model, and ended up correction lots of small mistake in addition of making new containers...



Now it's a total of 17 different models... all needing texturing... (i feel like crying all of sudden...). I just hope that most of them manage to make their way into 18wos or ETS...

Now i need to make some flatbed cargoes...

edit: Ugh, forgot to add a description...

left to right, per line:
1st - 20ft chemicals tank, 20ft dangerous chemicals tank, 20ft foodstuff tank
2nd - 10ft, 20ft and 40ft reefer containers
3rd - 10ft containers, dual doors, single door and roll-up door
4th - 20ft containers, dual doors, single door and roll-up door
5th - 40ft dual doors and single door container, 45ft dual door high cube container
6th - 20ft open top container, 30ft dual doors container

dual doors = doors at both ends
single door = door at only one end.
roll-up door = similar to a metallic garage door

TOYMAKER: "Raven" (MG Sazabi conversion)

Listening to: Deep Dish - Dub Shepherd




Spirit linked me to this. Way too awesome for not to be posted here. I gotta say, i envy these kind of people, such a impressive attention to detail to make these Gundam dioramas. I don't know who the guy is, but he got skillz.

More cargoes... 20ft chemical container

Listening to: Benny Benassi - Stop Go (B-Side Mix)



While i try to get things ingame, the modeling feeling kicked in again and i did another container type i saw on the web. It's a 20ft chemical cargo one. I don't have much info about it, so I'm not sure it it can carry liquid or gas materials... anyway, it's another one done, just needing texturing