Hard Trucking

Listening to: RS3 - Glory Beach

A small change of pace... in the last days I've being playing the game "18 Wheels of Steel: American Long Haul". It's a quite interesting game, with a very simple concept. You work as a american trucker, delivering goods around USA, and the boarders of Canada and Mexico. Resorting to a simulation aspect, you have to obey traffic rules, signaling lane changes, respecting speed limits and so on. Aswell plan ahead where you will make your rest and refueling stops, or you can end up sleeping on the steering wheel and causing accidents xD.

One of the things that caugh my attention to this game is the fact that it's easily modabble. Heck, even during it's intall the onw softwares create a folder named "mods" on your desktop. Allowing you to implement your own modifications to the game's content. Some other companies should follow this example for PC games content, many people would like this...

Anyway, nothing less to expect that i would attempt to make my own content for the game, so far i'm only working with the cargo aspect. Updating some older models i had i managed to create 2 cargo containers, a normal 40ft one and a cooled (reefer) 40ft one. Both still need some work, like cutting down some polys and better detailing of some parts, then the famous texturing part. For that i'll probably make some common textures from known companies...


40ft container


40ft reefer container

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